Interactive Neuroscience: Designing and Implementing Web-Based Simulations to Teach Cognitive Neuroscience Concepts in an Online Classroom
The current study investigates the effectiveness of interactive, web-based simulations in an online learning environment. Simulations developed for the PURSUE project were tested in a variety of online learning environments in order to determine 1) the efficacy of the PURSUE simulations in teaching key cognitive neuroscience concepts and 2) the most effective method of implementing interactive web-based simulations into an online classroom. Online learning environments included (1) a highly-scaffolded static demonstration of simulation concepts (2) an integrated static demonstration of simulation concepts (3) a highly-scaffolded video demonstration of simulation concepts (4) an integrated video demonstration of simulation concepts (5) an inquiry-based, highly-scaffolded static demonstration of simulation concepts (6) an inquiry-based, integrated static demonstration of simulation concepts (7) an inquiry-based highly-scaffolded investigation of the simulations and (8) an inquiry-based integrated investigation of the simulations. This experiment will be conducted on Qualtrics using University of Richmond students without a Cognitive Neuroscience background.